--- content warnings for HIKEBACK ---

the following list contains spoilers

This game includes instances of...

--- Death & Violence ---

  • Death by car crashes/vehicular manslaughter (both while in the car as well as being hit by the car)

  • Death by being stabbed

  • Death by being shot/gunshot wounds

  • Knife violence

  • Gun violence

  • Hand-to-hand violence (pinning someone to the ground, hitting someone, bruising them, etc.)

  • Brief mention of strangulation, as well as written descriptions of difficulty breathing

  • Both mentions and depictions of serial killers/murderers (although the culprits themselves are fictional)

  • A character threatens another by pressing a blade to their throat, although no resulting harm comes from it

--- Gore & Self-Harm ---

  • Explicit written descriptions of various injuries, including:

  • - injuries involved with broken glass,

  • - injuries involved with blood coming from the nose and mouth,

  • - injuries involved with trouble breathing,

  • - injuries involved with bent and/or broken limbs,

  • - injuries involved with knife and gunshot wounds

  • Eye gore/horror (explicitly written, but with no accompanying visuals)

  • Self-harm via biting, picking, and scratching one's own skin

  • Self-harm via pushing oneself to their limits without proper rest or recovery

  • Suicidal ideation, such as mentions of "rest" and wanting to "find a way out"

  • There is no explicit gore that is visual in nature; only a nosebleed, a black eye, and a character's scars/scratches are ever shown on-screen.

--- Abuse ---

  • Physical abuse, in that a character is hit, restrained, and implied to be physically "punished" by someone they respect and trust, as well as being repeatedly put through painful experiences by that person

  • Mental abuse, in that a character is berated and verbally mistreated by someone they respect and trust, as well as made to believe self-deprecating things about themself

  • Brief mentions of a character being locked away, restrained, and/or otherwise isolated in captivity by someone they respect and trust

  • A character in a moment of weakness is tricked into embracing another character so the other can kill them

  • Brief mention of being collared/bound with physical restraints

--- Visuals & Audio ---

  • Loud, sudden sounds

  • Sudden, bright, flashing images, usually for a second or less at a time, such as TV static; however, images only flash once, and not repeatedly

  • Some disturbing sounds, including:

  • - the sound of a car crashing

  • - the sound of someone being stabbed

  • - the sound of a gun being cocked and shot

  • - the sound of a heartbeat slowing down

  • - the sound of heavy, distorted breathing

  • Some disturbing images, including:

  • - a character threatened with a knife,

  • - a character threatened with a gun,

  • - detailed/disturbingly-drawn eyes and teeth

  • - "glitchy" and otherwise distorted visuals

--- Strong Language --

  • A character has a habit of swearing a lot, both internally and externally (f-bombs and such)

  • At one point, one character refers to another as "ins*ne" in a joking manner, although the comment is immediately dismissed

--- Other ---

  • Religious themes, specifically in regards to Christianty/Catholicism, and in ways that are extreme, violent, and possibly disturbing

  • Subsance use, specifically in that a character briefly mentions their struggles with a substance addiction (tobacco and alcohol) as well as a few scattered hints related to this fact

  • Depressive and nihilistic attitudes, that can be either denied or encouraged depending on the player's choices

  • Brief mention of an adult man who was looking for teenage girls on a dating website, although this person never appears on-screen, is condemned within the text, and is implied to have been killed

  • Brief mentions and implications of a character going without food or sleep, both willingly as well as against their will